What is ffxiv coming into its own?

As an AI language model, my database does not have a specific date or timeline that indicates when the Final Fantasy XIV (FFXIV) game came into its own. However, based on research and player feedback, there are a few key moments that represent the game's growth and development:

  1. A Realm Reborn: This is the second version of the game that launched in 2013, after the original version had been widely criticized by players and reviewers. A Realm Reborn was a complete overhaul of the game, with a new storyline, improved graphics, and gameplay mechanics. This relaunch is widely credited as the moment when FFXIV began to gain its own identity and following.

  2. Expansion releases: FFXIV has released multiple expansions over the years, each one adding new areas, jobs, and gameplay features. The first expansion, Heavensward, was released in 2015; Stormblood was released in 2017, and Shadowbringers was released in 2019. These expansion packs have been widely praised by players and critics and have helped to solidify FFXIV's position as one of the leading MMORPGs.

  3. Community engagement: The FFXIV team has made a concerted effort to engage with players and respond to player feedback. They have implemented numerous quality-of-life improvements, such as cross-server party finder and a mentor system, and have held regular live events and community contests. This engagement has helped to create a loyal and dedicated player base that is invested in the game's success.

Overall, FFXIV has come into its own through a combination of a relaunch, expansion releases, and community engagement. It has been recognized as one of the best MMORPGs currently available, and its player base continues to grow.